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3.5-416
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master
날짜
11년, 9개월 전
Windows x64 Windows x86 Mac OS X
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6e6d8af6ddaddeeaf89be2f8b6920b913488f0c6
만든이 변경
Jordan Woyak
설명 변경
Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it properly. All backend TextureCaches now load level 0 in CreateTexture.

This reverts commit 294cb165ba3449cc4fd96eabb5272e2984a58eb8.