버전
3.0-864
분기
master
날짜
7년, 9개월 전
Windows x64 Windows x86 Mac OS X
커밋
bed260aa147cdf82b6914ec476cc36821a046b0f
만든이 변경
NeoBrainX
설명 변경
VertexShaderManager: Fix redundant shader constant updates.

Thanks to konpie for spotting this.

Might give a fairly perceivable speedup in the D3D11 backend.