버전
4.0-273
분기
master
날짜
7년, 6개월 전
Windows x64 Windows x86
커밋
cfa709a1c544df831a73dcaeec5c49072e9bf6e9
만든이 변경
Ryan Houdek
설명 변경
This introduces a FXAA post processing shader for our OpenGL backend. I would like to acredit mudlord for making this possible. He provided the code necessary for making this PP shader possible. Without it, this shader would have still not been done. So a major hats off for doing all the hard work mudlord.