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3.5-1720
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master
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7년, 9개월 전
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dc23a076bef52d23cd16352b9132a491cce96ea8
만든이 변경
degasus
설명 변경
disable emulate format changes on glsl120

The current shader uses bit operations which aren't supported by glsl120.
A workaround with round + frac + lots of additions would be possible, but unreadable.
So I think it isn't worth

But this fixes the annoying shader compilation error message