5.0-20666 4개월, 1주 전 RiivolutionParser: Make use of std::span where applicable (PR #12398 저자 lioncash)
5.0-20663 4개월, 1주 전 CustomAssetLibrary: Remove unused GetAssetSize() function (PR #12397 저자 lioncash)
5.0-20661 4개월, 1주 전 ExpressionParser: Get rid of some redundant copies (PR #12400 저자 lioncash)
5.0-20657 4개월, 1주 전 General: Resolve -Wsign-compare warnings (PR #12394 저자 lioncash)
5.0-20650 4개월, 1주 전 Core/SyncIdentifier: Default operator== (PR #12396 저자 lioncash)
5.0-20648 4개월, 1주 전 Common/SettingsHandler: Minor convenience changes (PR #12386 저자 lioncash)
5.0-20645 4개월, 1주 전 DolphinQT/Host: Remove unused TLS variable tls_is_host_thread (PR #12393 저자 lioncash)
5.0-20642 4개월, 1주 전 GraphicsModListWidget: Add string specifier to By and Description fields (PR #12390 저자 lioncash)
5.0-20640 4개월, 1주 전 General: Resolve -Wmissing-declaration warnings (PR #12392 저자 lioncash)
5.0-20636 4개월, 1주 전 AchievementManager: Make GetInstance() and GetLock() return a reference (PR #12389 저자 lioncash)
5.0-20631 4개월, 1주 전 GameFile: Default GameBanner operator== (PR #12388 저자 lioncash)
5.0-20629 4개월, 1주 전 General: Resolve -Wreorder warnings (PR #12391 저자 lioncash)
5.0-20626 4개월, 1주 전 GameFileCache: Pass std::function by reference rather than by value (PR #12387 저자 lioncash)
5.0-20623 4개월, 1주 전 Android: update NDK to 26.1.10909125 in order to pick up new compiler features (PR #12383 저자 iwubcode)
5.0-20621 4개월, 1주 전 VideoCommon: prevent a potential custom texture crash (PR #12374 저자 iwubcode)
5.0-20619 4개월, 1주 전 HW/CEXIIPL: Fix loading files at nonzero offset in LoadFileToIPL(). (PR #12384 저자 AdmiralCurtiss)
5.0-20617 4개월, 1주 전 AchievementManager: Only nag user about disabled achievements when they were actually enabled before. (PR #12381 저자 AdmiralCurtiss)
5.0-20615 4개월, 1주 전 JitArm64: Add additional condition for lmw/stmw a discard (PR #12378 저자 JosJuice)
5.0-20613 4개월, 1주 전 Add "large entry points map" setting (PR #12380 저자 JosJuice)
5.0-20611 4개월, 1주 전 JitArm64: Guard against discarding a in lmw/stmw (PR #12377 저자 JosJuice)