3.5-1625 6년, 11개월 전 [Android] Tiny cleanup regarding method indentation in GameListAdapter.
3.5-1624 6년, 11개월 전 [ARM] Reenable FMRX, it seems to work fine.
3.5-1623 6년, 11개월 전 [ARM] Implement LFD. Reorder VFP register allocation a bit.
3.5-1622 6년, 11개월 전 Add Read_F32 and Read_F64 helper functions to MemmapFunctions.
3.5-1621 6년, 11개월 전 [ARM] Implement xorx
3.5-1620 6년, 11개월 전 [ARM] Disable mfmsr. Implement stb and subfx.
3.5-1619 6년, 11개월 전 [ARM] Implement MFTB
3.5-1618 6년, 11개월 전 [ARM] Implement mfmsr
3.5-1617 6년, 11개월 전 On ARM Hosts, increase the instruction run count to 64bit. 32bit is /very/ quickly overflown.
3.5-1616 6년, 11개월 전 Fix encoding issue with VADD(Integer)
3.5-1615 6년, 11개월 전 [Android] Oops. Keep the screenOrientation setting to landscape.
3.5-1614 6년, 11개월 전 [Android] Folder Browser a fragment as well. Removes the menu item for selected path, because it was just a confusing mechanic anyway. People just tap on the ISO in the browser anyway.
3.5-1613 6년, 11개월 전 Fix for my previous commit.
3.5-1612 6년, 11개월 전 [Android] Change input configuration to a fragment.
3.5-1611 6년, 11개월 전 [Android] In the About pane, show if the phone supports OpenGL ES 3. Makes it less confusing for users.
3.5-1610 6년, 11개월 전 [Android] Start making it so the side pane is visible on all activities by converting them to fragments. Only Browse Folder and Gamepad Config remain. Fix a issue that Lioncash introduced where no gam...
3.5-1609 6년, 11개월 전 [Android] If one wants to use Android Studio. They can import the folder themselves.
3.5-1608 6년, 11개월 전 Check for IDIVA/IDIVT correctly. Cortex-A5 parts would have had this set since it supports VFPv4 but not IDIVA. Qualcomm Krait/Krait 300 still doesn't report in the kernel that it supports this.
3.5-1607 6년, 11개월 전 Fix Device.h placement in VC++
3.5-1606 6년, 11개월 전 Goddamnit. Forgot that Master codes are also abbreviated as (M).