3.5-1232 7년, 6개월 전 Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.
3.5-1231 7년, 6개월 전 Good job Windows. Stop choosing the same names as I do.
3.5-1230 7년, 6개월 전 Extend our OSD class to support callbacks on init, onframe, and shutdown.
3.5-1229 7년, 6개월 전 Implement a few more store instructions on ARM
3.5-1228 7년, 6개월 전 Fix fastmem on ARM
3.5-1227 7년, 6개월 전 Merge in latest changes to ArmEmitter from the PPSSPP crew. Should fix the dumb random crashes I had from IOS icache clearing not initializing a value.
3.5-1226 7년, 6개월 전 GOOGLE CODE, STOP BEING CRAP please :(
3.5-1225 7년, 6개월 전 Make debug builds use unicode, not multibyte.
3.5-1224 7년, 6개월 전 Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237.
3.5-1223 7년, 6개월 전 ogl: remove GL_TRIANGLE_FAN on utils rendering
3.5-1222 7년, 6개월 전 Merge branch 'primitive_restart'
3.5-1211 7년, 6개월 전 ogl: fix single core crash
3.5-1210 7년, 6개월 전 DolphinWX: Fail less at explaining what framelimit is doing.
3.5-1209 7년, 6개월 전 VertexShaderGen: Fix a small GLSL regression in emboss mapping.
3.5-1208 7년, 6개월 전 NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.
3.5-1206 7년, 6개월 전 Update iso file cache version.
3.5-1205 7년, 6개월 전 Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 7년, 6개월 전 Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...
3.5-1203 7년, 6개월 전 ogl: support glsl120
3.5-1202 7년, 6개월 전 ogl: one framebuffer per efb2tex texture