버전
4.0-122
분기
DX9-Final
날짜
11년, 1개월 전
Windows x64 Windows x86
커밋
4813b6fe5ee19f4f7a4add3b4e84d1b52cb1e2ed
만든이 변경
Rodolfo Bogado
설명 변경
clean up and re-ordering in shader code generation to recover some performance lost due to unnecessary work done in the shader generation path. this should bring a descent speed up in all the back ends.