5.0-15586 18 시간 전 BS2Emu: Stop clearing the RTC flags (PR #10257 저자 Pokechu22)
5.0-15584 19 시간 전 Translation resources sync with Transifex
5.0-15583 1일, 14시간 전 Renderbase: Show rerecord count (PR #10256 저자 malleoz)
5.0-15581 2일, 4시간 전 Revert "Force Dual Core on for Bomberman Jetters" (PR #10263 저자 dolphin-emu)
5.0-15577 2일, 5시간 전 FifoPlayer: Clear EFB before starting playback (PR #10258 저자 Pokechu22)
5.0-15575 3일, 18시간 전 DolphinQt: Add i18n comment for "Save Game" (PR #10250 저자 JosJuice)
5.0-15573 4일, 22시간 전 Fixed Gamecube naming to GameCube (PR #10242 저자 smitdylan2001)
5.0-15571 6일, 20시간 전 Fix saving RGBA images (PR #10245 저자 Pokechu22)
5.0-15568 1주, 2일 전 MoltenVK: Don't run fetchDependencies unnecessarily (PR #10214 저자 OatmealDome)
5.0-15565 1주, 2일 전 JitArm64: Fix incorrect push size calculation (PR #10243 저자 JosJuice)
5.0-15563 1주, 4일 전 Add option for setting the PNG zlib compression level (PR #10143 저자 Pokechu22)
5.0-15561 1주, 4일 전 ControllerInterface: fix UpdateReferences() deadlock (PR #10228 저자 Filoppi)
5.0-15559 1주, 4일 전 Netplay: Fix possible Wii save restore race condition between Netplay and CPU threads on game shutdown by making the Wii Save Sync data part of the BootParameters. (PR #10235 저자 AdmiralCurtiss)
5.0-15554 1주, 5일 전 Compatibility Settings for Red Steel 2 (PR #10230 저자 JMC47)
5.0-15552 1주, 5일 전 Android: Make DirectoryInitialization use LiveData (PR #10231 저자 JosJuice)
5.0-15549 1주, 5일 전 NetPlayServer: Clear remaining m_players when netplay thread ends so that their destructors can run while the ENetHost still exists. (PR #10237 저자 AdmiralCurtiss)
5.0-15547 1주, 5일 전 GBA: Add import and export save options to context menu. (PR #10240 저자 AdmiralCurtiss)
5.0-15545 1주, 6일 전 Android: Enable R8 code shrinking (PR #10232 저자 JosJuice)
5.0-15543 1주, 6일 전 Android: Add MMU setting to GUI (PR #10239 저자 JosJuice)
5.0-15541 1주, 6일 전 Gameini: Enable MMU for some games (PR #10238 저자 PatrickFerry)