5.0-20981 |
11개월 전 |
GekkoSyntaxHighlight: Fix FPR terminal highlighting being treated as GPRs (PR #12527 저자 lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20978 |
11개월 전 |
VideoCommon: add function to serialize MaterialAsset to json (PR #12520 저자 iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20976 |
11개월 전 |
AchievementSettings: Move pragma once out of ifdef (PR #12518 저자 lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20974 |
11개월 전 |
Jit64/JitRegCache: Simplify GetAllocationOrder() (PR #12517 저자 lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20972 |
11개월 전 |
VideoCommon: add some helper functions for shader asset (PR #12515 저자 iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20969 |
11개월 전 |
Translation resources sync with Transifex |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20968 |
11개월 전 |
Translation resources sync with Transifex |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20967 |
11개월 전 |
Revert "Android: Attach CPU thread to JVM early" (PR #12510 저자 JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20965 |
11개월 전 |
DolphinQt: Rework dirty flag handling in AssemblerWidget::TabTextForEditor (PR #12512 저자 JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20963 |
11개월 전 |
GameINI: Octomania text fix (PR #12506 저자 xperia64) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20961 |
11개월, 1주 전 |
VideoCommon: Only initialize Bounding Box if supported by GPU/driver. (PR #12509 저자 AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20959 |
11개월, 1주 전 |
Partially revert "DolphinQt/Assembler: improve translatability" (PR #12511 저자 JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20957 |
11개월, 1주 전 |
InputCommon/WGInput: Handle add/remove events on separate thread to prevent deadlocks. (PR #12508 저자 AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20955 |
11개월, 1주 전 |
InputCommon/SDL: Fix potential issues in controller initialization. (PR #12503 저자 AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20950 |
11개월, 1주 전 |
JitArm64: Remove unnecessary locking of W0 in psq_stXX (PR #12488 저자 JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20947 |
11개월, 1주 전 |
Core/IOS/Network/Socket: Avoid global system accessor. (PR #12498 저자 AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20945 |
11개월, 1주 전 |
Core/Movie: Refactor to class, move to System. (PR #12502 저자 AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20943 |
11개월, 2주 전 |
VideoCommon: add ability to serialize graphics mod to json object (PR #12285 저자 iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20941 |
11개월, 2주 전 |
SDL: Add GameController API, cleanup (PR #12085 저자 SuperSamus) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20937 |
11개월, 2주 전 |
FifoRecorder: Move instance to System. (PR #12500 저자 AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|