5.0-20981 4주 전 GekkoSyntaxHighlight: Fix FPR terminal highlighting being treated as GPRs (PR #12527 저자 lioncash)
5.0-20978 4주, 1일 전 VideoCommon: add function to serialize MaterialAsset to json (PR #12520 저자 iwubcode)
5.0-20976 4주, 1일 전 AchievementSettings: Move pragma once out of ifdef (PR #12518 저자 lioncash)
5.0-20974 4주, 1일 전 Jit64/JitRegCache: Simplify GetAllocationOrder() (PR #12517 저자 lioncash)
5.0-20972 4주, 1일 전 VideoCommon: add some helper functions for shader asset (PR #12515 저자 iwubcode)
5.0-20969 1개월 전 Translation resources sync with Transifex
5.0-20968 1개월 전 Translation resources sync with Transifex
5.0-20967 1개월 전 Revert "Android: Attach CPU thread to JVM early" (PR #12510 저자 JosJuice)
5.0-20965 1개월 전 DolphinQt: Rework dirty flag handling in AssemblerWidget::TabTextForEditor (PR #12512 저자 JosJuice)
5.0-20963 1개월 전 GameINI: Octomania text fix (PR #12506 저자 xperia64)
5.0-20961 1개월 전 VideoCommon: Only initialize Bounding Box if supported by GPU/driver. (PR #12509 저자 AdmiralCurtiss)
5.0-20959 1개월 전 Partially revert "DolphinQt/Assembler: improve translatability" (PR #12511 저자 JosJuice)
5.0-20957 1개월 전 InputCommon/WGInput: Handle add/remove events on separate thread to prevent deadlocks. (PR #12508 저자 AdmiralCurtiss)
5.0-20955 1개월 전 InputCommon/SDL: Fix potential issues in controller initialization. (PR #12503 저자 AdmiralCurtiss)
5.0-20950 1개월, 1주 전 JitArm64: Remove unnecessary locking of W0 in psq_stXX (PR #12488 저자 JosJuice)
5.0-20947 1개월, 1주 전 Core/IOS/Network/Socket: Avoid global system accessor. (PR #12498 저자 AdmiralCurtiss)
5.0-20945 1개월, 1주 전 Core/Movie: Refactor to class, move to System. (PR #12502 저자 AdmiralCurtiss)
5.0-20943 1개월, 1주 전 VideoCommon: add ability to serialize graphics mod to json object (PR #12285 저자 iwubcode)
5.0-20941 1개월, 1주 전 SDL: Add GameController API, cleanup (PR #12085 저자 SuperSamus)
5.0-20937 1개월, 1주 전 FifoRecorder: Move instance to System. (PR #12500 저자 AdmiralCurtiss)