5.0-20235 1년, 2개월 전 DolphinQt/AchievementProgressWidget: Use ClearLayoutRecursively() to clear layout. (PR #12239 저자 AdmiralCurtiss)
5.0-20233 1년, 2개월 전 VideoCommon: use ToLower function in assets when parsing json (PR #12243 저자 iwubcode)
5.0-20231 1년, 2개월 전 VideoCommon: add additional properties to ShaderAsset to support custom shader uniforms (PR #12241 저자 iwubcode)
5.0-20229 1년, 2개월 전 RetroAchievements - Leaderboards Tab (PR #12027 저자 LillyJadeKatrin)
5.0-20225 1년, 2개월 전 AchievementManager: Call ActivateDeactivateLeaderboards() and ActivateDeactivateRichPresence() under lock. (PR #12229 저자 AdmiralCurtiss)
5.0-20223 1년, 2개월 전 DolphinQt: Move GraphicsModListWidget::ClearLayoutRecursively() to QtUtils. (PR #12236 저자 AdmiralCurtiss)
5.0-20221 1년, 2개월 전 VideoBackends / VideoCommon: add support for custom shader uniforms to D3D, Vulkan, OGL (PR #12185 저자 iwubcode)
5.0-20215 1년, 2개월 전 Externals: Update libcurl to 8.4.0 (PR #12233 저자 AdmiralCurtiss)
5.0-20213 1년, 2개월 전 IOSC: Convert ObjectSubType to enum class (PR #12232 저자 Dentomologist)
5.0-20211 1년, 2개월 전 AchievementManager: Don't store pointer to rc_runtime_event_t in lambda. (PR #12228 저자 AdmiralCurtiss)
5.0-20209 1년, 2개월 전 VideoCommon: wait for the GPU to be finished doing any work before invalidating pipelines when graphics config changes (PR #12227 저자 iwubcode)
5.0-20207 1년, 2개월 전 Qt/EnhancementsWidget: Fix size of resolution dropdown. (PR #12225 저자 AdmiralCurtiss)
5.0-20205 1년, 2개월 전 VideoCommon: use 'TextureData' for texture assets to support texture metadata (PR #12167 저자 iwubcode)
5.0-20203 1년, 2개월 전 PowerPC: Flip the order of frsqrte_expected (PR #12209 저자 JosJuice)
5.0-20201 1년, 2개월 전 Jit64: Increase farcode & nearcode cache size (PR #12213 저자 dreamsyntax)
5.0-20199 1년, 2개월 전 Savestates: Use LZ4 algorithm for faster decompression (PR #12217 저자 malleoz)
5.0-20196 1년, 2개월 전 Fix heap buffer overflow in GCMemcardRaw (PR #12221 저자 nick0ve)
5.0-20193 1년, 2개월 전 Add support for resolutions multipliers up to 12x (~8k) (PR #12171 저자 Filoppi)
5.0-20191 1년, 2개월 전 Core/BBA/BuiltIn: Replace IP_PROTOCOL with IPV4_ETHERTYPE to avoid conflict with Linux headers. (PR #12219 저자 AdmiralCurtiss)
5.0-20189 1년, 2개월 전 GameCube Zelda HLE in Wii mode (PR #12089 저자 stblr)