4.0-220 11년, 1개월 전 Remove unused variable waitingForPEInterruptDisable.
4.0-219 11년, 1개월 전 PixelShaderGen: Refine the comment from revision 3fbe1b1ccdcf.
4.0-218 11년, 1개월 전 VideoCommon: Update FastDepth's comment
4.0-217 11년, 1개월 전 VideoCommon: revert the ViewPort changes
4.0-216 11년, 1개월 전 Merge branch 'const_buffer_rework'
4.0-206 11년, 1개월 전 ogl: use GL_RGBA instead of GL_RGBA8
4.0-205 11년, 1개월 전 Gameini database update. "RESIDENT EVIL CODE VERONICA X" added, "The Incredible Hulk:Ultimate Destruction" added some game regions, "Xenoblade Chronicles" updated and added NTSC region, SAMURAI WARRIO...
4.0-204 11년, 1개월 전 [ARM] Fix the JITILArm and JITArm dispatchers from comex's recent changes.
4.0-203 11년, 1개월 전 Build fix for previous commit.
4.0-201 11년, 1개월 전 [Android] Replace the getter for the adapter backing the GameListFragment with a function that simply clears the array adapter. Maintains encapsulation this way. Simplified the actual setting of the b...
4.0-200 11년, 1개월 전 [Android] Actually show the currently selected CPU core and video backend within the settings screen.
4.0-199 11년, 1개월 전 Revert "{Android] Eliminate need for even using a byte array when copying assets over."
4.0-198 11년, 1개월 전 Remove more unused stuff.
4.0-197 11년, 1개월 전 One shudders to imagine what inhuman thoughts lie behind that code.
4.0-195 11년, 1개월 전 Minor JitCache cleanup.
4.0-196 11년, 1개월 전 Remove "deprecated" and unused function Read_Opcode_JIT_LC.
4.0-193 11년, 1개월 전 Merge branch 'JitArmIL' This implements a partial JITIL based off of the JIT64IL. It's enough to run most games, albiet at a slow speed. Implementing instructions for this IL is really simple since it...
4.0-181 11년, 1개월 전 Don't prepend file:// in wxUtils::Explore() on windows. Wxw will just remove it, and/or blow up trying to remove it, if the path isn't ascii.
4.0-180 11년, 1개월 전 Fix unicode support for File::Rename() on windows.
4.0-179 11년, 1개월 전 Don't waste time looking up the block if enableBlocklink is off anyway.