3.5-1813 10년, 8개월 전 Add an OSD message to remind the user if Shader Debugging is enabled
3.5-1812 10년, 8개월 전 [Android] Prevent duplicate duplicate items from being in the game list at one time.
3.5-1811 10년, 8개월 전 [Android] Change the Game List items to be formatted similarly to how the folder browser is. Also ensure the 'no banner' icon scales down to the same size as the other banners.
3.5-1810 10년, 8개월 전 [Android] Ensure that required dependencies are actually exported along with everything else when the Android version builds. Without this, the support libs will not export and cause the emulator to c...
3.5-1809 10년, 8개월 전 [Android] Simplify if statement conditions for the item click listener in FolderBrowser.java.
3.5-1808 10년, 8개월 전 [Android] Shorten FolderBrowserItem's method 'isValidItem()' into 'isValid()' makes more sense and less redundancy in terms of 'item.isValidItem()' -> 'item.isValid()'
3.5-1807 10년, 8개월 전 [Android] FolderBrowserItem objects don't need to store a context.
3.5-1806 10년, 8개월 전 Update translation pot file.
3.5-1805 10년, 8개월 전 NetWindow: Move "Write memcards" checkbox to be host-only
3.5-1804 10년, 8개월 전 Remove a redundant check in the fifo.
3.5-1803 10년, 8개월 전 In the EGL backend context interface, don't call eglMakeCurrent. This was only done to pull in some information to the info log. This is necessary since eglMakeCurrent binds the context to the current...
3.5-1802 10년, 8개월 전 Put the shader info log at the end of the shader log file. This fixes issue 6495.
3.5-1801 10년, 8개월 전 VideoConfigDialog: Rephrase "Hacked Buffer Upload" and its description to something less technical.
3.5-1800 10년, 8개월 전 Prevent stopping emulation before fully booting. This can sometimes cause dolphin to crash.
3.5-1799 10년, 8개월 전 On CoreParemeter member object creation make sure to set bEnableDebugging, bAutomaticStart, and bBootToPause to default values so they aren't unitialized. This caused a issue in particular on the Andr...
3.5-1798 10년, 8개월 전 [Android] Make sure to unallocate the correct memory size in MemArena.
3.5-1797 10년, 8개월 전 [Android] Fix a bug where the name would display incorrectly in the game list.
3.5-1796 10년, 8개월 전 Fix compatibility with the SDL2.0 release.
3.5-1795 10년, 8개월 전 Add some ifdef magic to GLFunctions.cpp to make it not directly dependant on GLESv3.
3.5-1794 10년, 8개월 전 [Android] Fall back to using dlsym on ourselves to pull in OpenGL Functions when eglGetProcAddress fails. This fixes an issue on the Chromebook where I was forced to link to libGLESv2 and pull in the ...