3.5-1234 |
11년, 8개월 전 |
Kill off dangling else's in the InputCommon project. |
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Windows x64
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3.5-1233 |
11년, 8개월 전 |
Really minor LogInfo consistency fix in ActionReplay.cpp. |
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Windows x64
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3.5-1232 |
11년, 8개월 전 |
Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project. |
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Windows x64
Windows x86
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3.5-1231 |
11년, 8개월 전 |
Good job Windows. Stop choosing the same names as I do. |
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Windows x64
Windows x86
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3.5-1230 |
11년, 8개월 전 |
Extend our OSD class to support callbacks on init, onframe, and shutdown. |
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Mac OS X
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3.5-1229 |
11년, 8개월 전 |
Implement a few more store instructions on ARM |
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Windows x64
Windows x86
Mac OS X
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3.5-1228 |
11년, 8개월 전 |
Fix fastmem on ARM |
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Windows x64
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3.5-1227 |
11년, 8개월 전 |
Merge in latest changes to ArmEmitter from the PPSSPP crew. Should fix the dumb random crashes I had from IOS icache clearing not initializing a value. |
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Windows x64
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3.5-1226 |
11년, 8개월 전 |
GOOGLE CODE, STOP BEING CRAP please :( |
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Windows x64
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3.5-1225 |
11년, 8개월 전 |
Make debug builds use unicode, not multibyte. |
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Mac OS X
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3.5-1224 |
11년, 8개월 전 |
Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237. |
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Windows x64
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3.5-1223 |
11년, 8개월 전 |
ogl: remove GL_TRIANGLE_FAN on utils rendering |
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Windows x64
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3.5-1222 |
11년, 8개월 전 |
Merge branch 'primitive_restart' |
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Windows x64
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3.5-1211 |
11년, 8개월 전 |
ogl: fix single core crash |
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Windows x64
Windows x86
Mac OS X
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3.5-1210 |
11년, 8개월 전 |
DolphinWX: Fail less at explaining what framelimit is doing. |
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Windows x64
Windows x86
Mac OS X
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3.5-1209 |
11년, 8개월 전 |
VertexShaderGen: Fix a small GLSL regression in emboss mapping. |
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Windows x64
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3.5-1208 |
11년, 8개월 전 |
NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list. |
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Windows x64
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3.5-1206 |
11년, 8개월 전 |
Update iso file cache version. |
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Windows x64
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Mac OS X
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3.5-1205 |
11년, 8개월 전 |
Fixed split WBFS file size display. (probably) Fixed issue 6222. |
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Windows x64
Windows x86
Mac OS X
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3.5-1204 |
11년, 8개월 전 |
Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR... |
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Windows x64
Windows x86
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