5.0-20959 2개월, 1주 전 Partially revert "DolphinQt/Assembler: improve translatability" (PR #12511 저자 JosJuice)
5.0-20957 2개월, 1주 전 InputCommon/WGInput: Handle add/remove events on separate thread to prevent deadlocks. (PR #12508 저자 AdmiralCurtiss)
5.0-20955 2개월, 1주 전 InputCommon/SDL: Fix potential issues in controller initialization. (PR #12503 저자 AdmiralCurtiss)
5.0-20950 2개월, 1주 전 JitArm64: Remove unnecessary locking of W0 in psq_stXX (PR #12488 저자 JosJuice)
5.0-20947 2개월, 1주 전 Core/IOS/Network/Socket: Avoid global system accessor. (PR #12498 저자 AdmiralCurtiss)
5.0-20945 2개월, 1주 전 Core/Movie: Refactor to class, move to System. (PR #12502 저자 AdmiralCurtiss)
5.0-20943 2개월, 2주 전 VideoCommon: add ability to serialize graphics mod to json object (PR #12285 저자 iwubcode)
5.0-20941 2개월, 2주 전 SDL: Add GameController API, cleanup (PR #12085 저자 SuperSamus)
5.0-20937 2개월, 2주 전 FifoRecorder: Move instance to System. (PR #12500 저자 AdmiralCurtiss)
5.0-20935 2개월, 2주 전 Core/HW/MMIO: Pass System through Read() and Write(). (PR #12499 저자 AdmiralCurtiss)
5.0-20933 2개월, 2주 전 Core/FifoPlayer: Avoid global System accessor. (PR #12497 저자 AdmiralCurtiss)
5.0-20931 2개월, 2주 전 Core/IOS/WiiIPC: Refactor to class, move to System. (PR #12494 저자 AdmiralCurtiss)
5.0-20927 2개월, 2주 전 Core/HW/GBACore: Avoid global System accessor. (PR #12496 저자 AdmiralCurtiss)
5.0-20925 2개월, 2주 전 PowerPC: Add access size parameter to MMU::IsOptimizableRAMAddress (PR #12489 저자 JosJuice)
5.0-20923 2개월, 2주 전 Steam Deck: Pad out feature report to 64 bytes (PR #12493 저자 endrift)
5.0-20921 2개월, 2주 전 Externals: Update fmt to 10.2.1 (PR #12490 저자 lioncash)
5.0-20919 2개월, 2주 전 HW/SI: Remove remaining global system accessors (PR #12491 저자 lioncash)
5.0-20916 2개월, 2주 전 Core/DSPHLE: Clean up global System access. (PR #12485 저자 AdmiralCurtiss)
5.0-20910 2개월, 2주 전 Core/DSPHLE: Deglobalize HLEAccelerator state in AX and AXWii UCodes. (PR #12487 저자 AdmiralCurtiss)
5.0-20907 2개월, 2주 전 Core/DSPHLE: Move AESndAccelerator instance into AESndUCode. (PR #12486 저자 AdmiralCurtiss)