3.5-1128 11년, 7개월 전 Initialize the audiocommon mixer on the first write to DSPCR, even if DSP is not enabled. Fixes issue 6192.
3.5-1127 11년, 7개월 전 Implement AXWii commands 08/09, aka. "upload AUXA/AUXB and use it as a temp buffer to mix to MAIN L/R/S and AUXC L", aka. "what the fuck were they thinking?!"
3.5-1126 11년, 7개월 전 Implemented command 03: ADD_SUB_TO_LR
3.5-1125 11년, 7개월 전 Add implementation for command 02: SUB_TO_LR
3.5-1124 11년, 7개월 전 Partial fix for the EA Wii games having no sound - implement the second OUTPUT command in AXWii. Sound in videos and musics still don't play.
3.5-1123 11년, 7개월 전 Support the old AXWii version used in games like Wii Sports or Excite Truck
3.5-1122 11년, 7개월 전 Basic framework to support the old AXWii version used in Wii Sports and Excite Truck
3.5-1121 11년, 7개월 전 Disable the polyphase resampler - it causes audio glitches with non integer ratios
3.5-1120 11년, 7개월 전 Fix the argument to the samples reading callback in voice processing - should fix issues with wiimote audio, untested
3.5-1119 11년, 7개월 전 Support loading polyphase resampling coeffs from User and Sys in HLE
3.5-1118 11년, 7개월 전 Add an option to run the AX processing on the CPU thread. Fixes timing issues causing audio glitches on Wii, and should improve the overall stability of AX HLE.
3.5-1117 11년, 7개월 전 Add volume ramping for MAIN output, separate old volume values for each AUX channel and refactor
3.5-1116 11년, 7개월 전 Fix AUX volume mixing in AXWii: implement volume ramping and MixAdd properly. Home menu sounds now work properly.
3.5-1115 11년, 7개월 전 Fix audio glitching at the end of a voice because of bad non-looping sound handling in AXWii
3.5-1114 11년, 7개월 전 OSX sucks at c++11
3.5-1113 11년, 7개월 전 Add missing <functional> header include
3.5-1111 11년, 7개월 전 Update the right cur_addr_frac after wiimote audio resampling
3.5-1110 11년, 7개월 전 Merge branch 'master' into new-ax-hle
3.5-317 11년, 10개월 전 Rewrite the linear interpolation SRC to give the exact same results as the one in AXWii
3.5-316 11년, 10개월 전 Add polyphase resampling support in AX