4.0-605 10년, 11개월 전 VideoCommon: disable efb access + perf querys on cph thread
4.0-604 10년, 11개월 전 Do not fastmem addresses that were constant propagated
4.0-603 10년, 11개월 전 Code cleanup
4.0-602 10년, 11개월 전 NetPlay: Sync CPU engine between NetPlay clients/servers
4.0-601 10년, 11개월 전 Fix copy and paste error in BootManager.cpp.
4.0-600 10년, 11개월 전 Slight optimization in the pixel shader. We are using pow(2.0, X) in place of exp2(X). This can be faster in places that don't optimize a pow to a exp2 in this case. Notice this from here: http://cgit...
4.0-599 10년, 11개월 전 Fix for previous commit. I was supposed to use GL_VERSION, not GL_RENDERER.
4.0-598 10년, 11개월 전 Probe the GL_RENDERER string on Nvidia to grab the driver version.
4.0-597 10년, 11개월 전 [Android] Reenable the bug for dynamic UBO array member accesses. Some information on this bug since this isn't quite true. Seemingly with the v53 driver, Qualcomm has actually fixed this bug. So we c...
4.0-596 10년, 11개월 전 D3D: Verbosify an error message.
4.0-595 10년, 11개월 전 OpenGL: fix scaled efb2ram copys
4.0-594 10년, 11개월 전 Gameini database update. Update for WarioWare, Inc. Mega Party Games (gc) and The Legend of Zelda Skyward Sword (wii). Also remove the emulation notes regarding games using EA VP6 playback library.
4.0-593 10년, 11개월 전 Fix the Zelda: The Wind Waker heat effect glitch.
4.0-592 10년, 11개월 전 OpenGL: use shader 420pack if available to staticly bind ubo location
4.0-591 10년, 11개월 전 OpenGL: drop UBO-workaround usage for efb2ram shaders
4.0-590 10년, 11개월 전 TextureCache: Warn for invalid custom textures
4.0-589 10년, 11개월 전 ogl: clamp to edge for out of bound efb access
4.0-588 10년, 11개월 전 Bootmanager.cpp fixes and clean up.
4.0-587 10년, 11개월 전 Allow pad settings to be set via game ini.
4.0-586 10년, 11개월 전 [Android] Simplify instantiations of OverlayConfigButton.java. Also simplified resizeDrawable even more. We just acquire the resource instance and then get the display metrics directly.