4.0-277 11년, 1개월 전 Fix FXAA shader for OpenGL ES 3.
4.0-276 11년, 1개월 전 [Android] Fix PCH build. Clean up DolphinWX cmake file a little bit. Modify our android cmake toolchain file to make the default build location not be source root, because that is stupid.
4.0-275 11년, 1개월 전 Add git.bat to the options in make_scmrev.h.js because depot_tools uses it and I'm silly.
4.0-274 11년, 1개월 전 Fix Linux build issue.
4.0-273 11년, 1개월 전 This introduces a FXAA post processing shader for our OpenGL backend. I would like to acredit mudlord for making this possible. He provided the code necessary for making this PP shader possible. Witho...
4.0-272 11년, 1개월 전 Wipe all traces of OpenSSL's AES implementation. Use polarssl instead.
4.0-271 11년, 1개월 전 Add dxsdk_dir to vc++ paths via base.props. This means you no longer need the paths in a global property sheet. In fact if you have them in such a file, you should remove them as it will cause conflic...
4.0-270 11년, 1개월 전 Revert "Fixes GCC 4.9 compilation. It now supplies its own _mm_shuffle_epi8 intrinsic."
4.0-268 11년, 1개월 전 Added memchecks when the MMU is enabled. Thanks to comex for the fix.
4.0-267 11년, 1개월 전 Fix build on Mavericks.
4.0-266 11년, 1개월 전 Gameini database update. Carmen Sandiego(gc), Ed, Edd n Eddy (gc), Ice Age 2 The Meltdown (gc), The Incredibles(gc), Jedi Knight II: Jedi Outcast(gc), Enter The Matrix (gc), X-Men Next Dimension(gc), ...
4.0-265 11년, 1개월 전 Document FPSCR fields
4.0-264 11년, 1개월 전 Allow frame limit to be set via game ini.
4.0-263 11년, 1개월 전 [Android] 0.12 release.
4.0-262 11년, 1개월 전 [Android] Fix MIPS compiling.
4.0-261 11년, 1개월 전 [Android] Fix MIPS compiling.
4.0-260 11년, 1개월 전 [Android] Fix Build.
4.0-259 11년, 1개월 전 Actually enable PCH.
4.0-258 11년, 1개월 전 Fix my fix.
4.0-257 11년, 1개월 전 Fix an issue where my recent changes would cause compilation to fail on some distros of Linux.